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One of the best parts of 360iDev min

IMG_7234You can get technical content most anywhere; the internet, books, podcasts, tutorials, etc. (though we’re pretty damn proud of the technical content lined up for [360|iDev min]… Just sayin’)

 

But what you can’t get online are experiences like this:

Sitting down to lunch over a burger, talking to the developer of several hugely successful sports apps.

chatting with the developer of several massively successful iOS games over snacks and beer after a day of mind blowing sessions.

Sitting next to the QA guy that broke the news that Simple and many other banking apps are crazy insecure while you watch one of the guys above present.

Trading design ideas with the gal that had one of the highest rated talks at 360|iDev 2012.

Laughing over breakfast with the guy who’s company gives indie developers the insight they need into how their apps are doing in the app store.

Trading horror stories with the guy who will be reviewing your next blockbuster game for TUAW over lunch at one of dozens of restaurants around the conference.

And more, many many more. Every speaker and attendee is an awesome unique experience waiting to happen while you attend [360|iDev min], and of course, then there’s the 12 sessions of actually great technical content.

 

There’s a few spots left! See you there!

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360iDev 2012 – Game Jam needs a leader

If you’ve attended 360|iDev in the past you know about the Game Jam. It’s a ton of fun, and a great way to jump into game development, or help others doing just that. It’s also awesome fun to see what everyone created in just over 12 hours of sugar and caffeine fueled creation.

The Game Jam runs Tuesday night, around 7 or 8 until Wednesday morning around 8 or so.

Here’s the catch this year, we don’t have someone to run it. Traditionally Noel Llopis and Mike Berg have taken the reins to organize the jam and create the topic of the evening. They can’t make it this year though.

 

So, anyone out there want to take the lead, and ride herd on the funnest 12-13 hours of the conference :) You’d need to decide on the topic of the jam (Previously it’s been “tiny” and “saving the earth” to name two topics), and do the overall coordination. We’ve got the site, and we of course help as much as we can :) but we can’t be the leader of it.

 

Drop a comment or an email and we’ll chat about it.

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360iDev 2011 – 31 days to go!

You know how many tickets are left? Less than 40.

Yes less than 40 tickets left for 360|iDev 2011. That means we’re closer to selling out than we’ve ever been. EVAR!

 

What’s that mean? Well if you haven’t bought a ticket, better get on it. Not only are tickets running low, so are hotel rooms. We’re gonna own the Crowne Plaza.

If you have bought your ticket, well you’re gonna be in some truly awesome company.

 

Sure there’s lots of other iOS conferences, but none are focused on the community like we are. Don’t miss out!

Register now!

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360iDev 2011 – Just 39 Days to go!

Are you a game developer? Want to be? Maybe just want to brush up on your dev skills with a little out of the box development.

 

The Game Jam is for you. And as it turns out, by you. The 360|iDev 2011 Game Jam will take place Tuesday night, sponsored by the iOS community!

The Game Jam is a great place to build your first game, or your tenth. To share what you know and learn new things.

Check out the official page, managed by our pal (and speaker) Mike Berg.

The first time Noel Llopis suggested the Game Jam to us, we loved it. Ever since then we’ve been more than happy to have one take place.

The Game Jam starts around 7pm, and goes until around 8. It’s fully hands on, bring your laptop, we’ll supply the red bull, coffee and snacks.

Then if you like, you can show off your hard work during lunch on Wednesday at the Game Jam Review.

 

See you there! Make sure you register before we sell out!

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360iDev 2011 – Just 58 days to go!

You know what’s in 58 days? 360|iDev 2011. The only 360|iDev this year.

Space at the hotel is almost gone, staying elsewhere is always an option, but we’ve got a good rate with the hotel might as well save some money… Don’t ya think?

This post is the beginning of a series of posts I’m gonna write counting down to the conference. Not daily or anything, but often. Each will have things you should know about the conference.

 

The first and most important thing you should know about 360|iDev is why we do it. We do it because back in 2009 we recognized that the iOS developer community had no central event to come together around. We launched 360|iDev to offer that. We found speakers via forums like Touch Arcade, and the Apple Dev forums. We reached out to people we knew or had heard of via twitter.

We didn’t make any money, but we didn’t expect to either. Making money is a huge plus and we wouldn’t have been upset if we had, but it wasn’t the goal. Nor was filling a conference center with 600 people.

 

In fact the first 360|iDev in 2009 only had 166 attendees, some 30 of which were speakers. We jumped to 222 in Denver in 2009. Our return to San Jose in 2010 brought 301 attendees. Our most recent 360|iDev in Austin TX saw a slight decline in numbers, 235.

We never wanted to be a 600+ person conference. The community can surely support that, and based on the popularity of iOS conferences this and last year, surely there’s interest in events. But what we always thought was special about 360|iDev and our other events was that we don’t want to be the biggest conference ever. We want to be the one where you can walk the halls and say hi other developers and know that those people know the pains of Cocoas2D, or Gamekit, etc.

We wanted to be the conference where rockstars in the community are eating lunch with a developer who’s just getting started, maybe he’s just decided to go indie and live his dream. The conference where the speaker from the session you were just in is sitting next you in this session, because while she’s a bad ass at OpenGL ES maybe she’s still wrapping her head around something else.

 

From the start we believed that providing an event that brought the community together was reward enough, we still do.

 

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360iDev – From Game Jam to Appstore

The Game Jam, is a great time. It’s also an awesome place to create a game that will someday be up on the appstore. Case in point Star Fighter X2 By our pal Dan at Manic Gaming. This game started out life in the Game Jam, as a prototype. Now it’s in the app store!

The Game Jam started in Denver 2009, and we’ve continued it ever since. In San Jose 2010 The Touch Arcade Game Jam saw a ton of awesome games being worked on, developers collaborating, sharing their knowledge and skills, to help each other out.

The Game Jam brings together developers of all skill levels, to collaborate and build games or learn game theory. Many developers with little experience in game development use the Game Jam as a launch pad to quickly ramp up and leave the next morning with a firm understanding of Game Dev. Touch Arcade, our awesome sponsor in San Jose did several posts about the experience.

To take part in the Game Jam you have to be an attendee, register now!

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360iDev it’s not what you get, but what you take away

We’ve talked about ‘Who attends 360|iDev‘, and I’m sure we’ve covered some of this before too. But I think it bears repeating.
360|iDev, is as much about what you take away, as what you get when you’re there. And NO I don’t mean SWAG.
When you leave 360|iDev on Wednesday you:
  • Leave with new friends. Friends you’ll stay in touch with online in between conferences, and reconnect with at the next 360|iDev
  • Leave with new projects. You met a great developer that you want to collaborate with, and a new game is born! (Just ask Keith and Natalia about teaming up with David Whatley on geoSpark)
  • Leave with new employees/employers. You’re hiring, or looking for work. Odds are good you’ll leave with resumes, or actual new hires/new employers.
  • Leave inspired. You’ll get home, jazzed about new techniques you learned, new concepts you picked up. New ideas you talked about over beers. With a keynote by David Whatley, a Wednesday General Session by Mike Lee, it’ll be heard to walk out uninspired!
  • Leave 6 months ahead of the curve. You’ll get home and start working on things that others won’t be thinking about for months. New libraries that haven’t hit the mainstream yet, new ways of writing code, new frameworks, etc. You’ll be ahead of the pack when they finally catch on to what’s going on.
  • Leave with new apps that just need to be cleaned up and submitted. The Game Jam (Sponsored by Touch Arcade!) is the birthplace of games like Hippo High Dive, Gravity Sling and more. Whether you’re a game developer already or not, attend the game jam. It’s Tuesday night thru Wednesday morning, and you won’t regret it. You’ll leave with more than you came in with Tuesday night, we promise.

As an iDeveloper (You know what I mean.) you have a lot of choices; iPadDevCamp the weekend after, Voices that matter in Seattle, etc. All things being equal, compare what you get from each and see what makes sense for you to attend. If you don’t agree it’s 360|iDev… Let us know. You won’t get as much technical content, community, and fun from any other event, really.

CHeck out the schedule, description of sessions, and of course, the awesome speakers list!

Register now!

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360iDev Touch Arcade Game Jam

Have a game idea you’ve been saving for when you have the time? Maybe you need to learn cocos2d first to do the game you want. Maybe you have too many other things going on, but the moment you have a few hours, it’s on.

Well, the Touch Arcade Game Jam, is for you :)

Starting Tuesday night, after the evening reception, we’ll be locking (Not really) anyone who wants to into a room at Ebay to crank out code all night long, 12 straight hours, through the night.

Touch Arcade is sponsoring, and will keep you hydrated, fed, and loaded up on Toblerone and Red bull.

When everyone else comes back to Ebay Town hall for the Wednesday General Session (Mike Lee, ya’ll) the Game jammers will be done, and ready to show off their creations.

Whether you’re a game developer right now or not, the game jam is the best place for you to try it out.

3 days to write an app? p-shaw! In Denver we saw something like 15 games demoed. Some made it to the app store shortly after, some are still being worked on for future (soon) release.

Come learn from experienced game developers first hand, in person.
The Game Jam is open to any 360|iDev attendee. Make sure you have a power cord :)

Register now!

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360iDev speaker chat archives

If you haven’t been joining us on the weekly speaker chats, well you should be ashamed :) BUT you’re not out of luck. We record them.

Just click the names below to listen in on the great chats we’ve had leading up to 360|iDev San Jose.

These chats have been incredible! The speakers freely sharing what they’ve learned, and more. It’s great!

Brian Robbins

Collin Donnell

Mike Berg

Nathan Eror

Owen Goss

Rod Strougo

These chats, are simply amazing. You’re not gonna get this level of access to these speakers anywhere else but 360|iDev, unless you kidnap them, which we don’t condone :)

Register now!

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360iDev speaker chat – @nattylux

Join us this wednesday for this week’s 360|iDev speaker chat with Natalia Luckyanova of Imangi studios.

Natalia has a ton of great info and wisdom to share on surviving the app store (the topic of her session at 360|iDev by the way), so you won’t want to miss this chat.

Bookmark this link.

We’ll be chatting Friday the 26th, at 12pm Mountain time!

If you haven’t registered for 360|iDev, there’s still time and space left, but I wouldn’t wait around! Register now!