post

360iDev min Session Recordings available

It’s just like you were there, even though you weren’t!

Did you wish you could have been in Las Vegas with us at [360|iDev min]? See all the tweets and pics of the sessions, wondering why you didn’t go. Well even if you didn’t, you’re in luck :) We’ve finished the rendering of the session recordings and they’re available for purchase.

Each session recording is $3, and runs between 45 minutes to an hour. We also bundled all the sessions together at a discount for just $20. Ten hours of awesome content for $20 ain’t too shabby. As always the videos are 100% free of DRM, and you’re free to watch them where and whenever you please.

Enjoy

Click here to add your email copy and images.

post

360iDev min is coming up fast!

logo-black-lettersSo yeah [360|iDev min] is a thing! It’s been a thing for a while and this post was sitting in draft, oops.

Why min? That’s easy. 360|iDev is one of the funnest things we do all year. But’s a big deal, we’ve tried doing 2  a year and it almost killed us physically and financially. Moving around a 4 day, 4 track conference is tricky, that’s why we don’t do it anymore. But there’s so many cool places we’d like to see, so many cool places attendees would like to see, and so many people we want to see more than once a year!

SO….

The very first (of more than one, we hope) [360|iDev min] will be in Las Vegas February 4-5.

Map

Why Vegas? Well if we had a buck for every time someone said “Do a conference in vegas” we wouldn’t need to do conferences… so.. there it is. First stop, Las Vegas! Plus we’ve got a really cool venue right above an Apple store, that’s perfect for something this size.

We’ve got 12 incredibly awesome speakers. Some have spoken at past 360|iDev events, some are new to us and we’re happy to have them with us. We’ve got awesome sponsors, who love the iOS community supporting us. Sponsorship is more than just giving raffle prizes, that’s easy and costs next to nothing

Also with min, we want to make the whole thing a no brainer! $90/night hotel, close enough to walk, but also with a shuttle that goes right to the conference, a venue with nearly 20 bars and restaurants around it for all the fun after session stuff :) $199 ticket price for 2 days, 12 sessions, lots of awesome. $279 if want a Night of meat…

A Night of Meat?!?! 

Damn straight! What iOS event doesn’t start with a night of meat! A tradition dating back to the dawn of man, the Night of Meat is a staple of being a part of the iOS Community. The Sunday before [360|iDev min] we’ll meet at the Texas De Brazil in the same complex as the conference to socialize with sponsors and speakers, enjoy a great meal (there’s an AWESOME salad bar for the non meat eaters) before the brain melting sessions begin. Start off on the right foot, with a full tummy!

 

See you there! Space is limited! Don’t miss out! There’s events about App Makers, then there’re events for App Makers… see you in vegas! Register now!

post

360iDev 2013 – Save the Date

When we talked last at 360|iDev 2012 I talked about moving the conference to spring time. There were a number if reasons I was thinking of that move.

But as we do, we asked those who cared the most what they thought. After all none of the reasons to move were life and death. Heck one was weather :) SO we asked. And the answer kinda surprised us.

So guess what? 360|iDev 2013 will be in the fall. September 8-11 to be exact. So mark your calendars, save the date, all that good stuff. Early tickets will go on sale in a bit, and the call for papers will open in a few more months as well. For now, just keep the date clear.

 

Oh and we suggest keeping February 4-5 clear too :) more on that in a few days.

post

360iDev 2012 – 60 tickets left!

You read that right, we’re just under a month from 360|iDev 2012 and there’s 60 tickets left. Not 60 for an event with 150 people or 200 people. 360|iDev is gonna be (we’re gonna sell out! I know it!) 350 of the best developers, designers and indie iOS folks around.

 

If you’re waiting to get your ticket, you’ll be sorry. Last year we sold out the week before the conference. Our goal this year is to do it sooner! We’ve got two weeks! Take a look at the chart here on the left. Denver is the third cheapest place to get to. Airfare has always been cheap to Denver which was one reason we like hosting the conference here. It’s also a beautiful place :)

 

Remember if you’re flying in and want to carpool/ride share you can leave a comment with your email, etc on this post. This year’s conference is south of Downtown, and sadly not the easiest route from the hotel but there are great Super Shuttle options, especially if you have a group all going the same place.

 

360|iDev happens once a year, missing it would suck for you! :) Don’t do that to yourself, you owe it your career and professional network, both of which are proven to benefit in huge ways from being at 360|iDev.

See you in September!

post

360iDev 2012 – App tear down

We saw this at Microconf earlier this year with Websites. It was awesome. People called out their domain name and the speaker(s) on stage gave an honest critique, asking questions about why something was where it was, or the thought behind the layout, etc. it  was great. it’s so easy to get inside your own head or product that you make assumptions on what people do and don’t know. we do it all the time with the conferences, forgetting we get so many new attendees that some don’t know something because they didn’t attend the previous year, etc. This type of tear down from someone who’s (most likely) never used your site/service is a great way to force you back out into the real world.

 

So we’re taking the idea, and tweaking it a bit. Not websites, but apps. Maybe yours is in the store, or maybe it only runs on your dev device. Doesn’t matter. We’ll have an ELMO set up, you’ll load the app up and let the speaker who’s running that session critique. It’s not a lengthy 30 minute review, it’s 5-10 minutes or so.

What this isn’t is a “Let’s tear down this app in the store because it’s ugly or sucks” it’s not a design or app review session of what to do or not to do. It’s attendees in the room, showing their apps.

 

 

post

360iDev 2012 – Great things come of the Game Jam

For amy this won’t be news at all.

Unicorn Rush was born in 2010 in San Jose, at 360|iDev. It was a Game Jam game, prototyped and built (mostly) in the course of one caffeine and sugar fueled night.

Stuff like this is why we support and love having the game jam at 360|iDev. Seeing folks build something new, completely from scratch in just a few hours, and then actually taking it live to the App store later, is so much win.

Keith and Natalia did it during the Denver 2009 360|iDev (IIRC) with Hippo High Dive as well. There’s more, many more, but you get the point. Whether you’ve got 10 or 0 apps in the App Store when you arrive at 360|iDev on Sunday, there’s a very good chance you can leave with one nearly ready to submit if you want.

so if the Game Jam wasn’t something you were thinking about doing, maybe you should re-think that :)

The Game Jam is also independently run from the conference, we believe it’s better to let the community run the Jam. So check out their page, and by the way they still need some sponsors to cover food, snacks, etc. It’s a great and inexpensive way to support the community.

 

See you in September! Register now before it’s too late!

post

Tell your 360|iDev story

I was talking to Tom about what has always made 360|iDev so awesome. Especially in light of there being so many other conferences out there now.

Part of it was competing with excellence. WWDC and many of the other conferences out there are excellent. So is 360|iDev but that makes it hard to differentiate, choosing between one awesome thing and another.

But then we got to talking about what we always thought was awesome about the conferences. The people, and the opportunities, the magic of so many people doing awesome things, hanging out together.

 

We often hear from attendees, how much the conference meant to them. Maybe it got them started in iOS, maybe it got them a gig at Apple, maybe they’re new contract is awesome and they met the client during a party at iDev. That’s why we do it, and we want to hear your story. If you’re too shy for video, type up a short note about your story and email that to us.

Record it and put it on youtube or just email us a download link. Hopefully we’ll get a lot (I know there’s lots of stories!!) and make a cool montage video for the opening keynote of 360|iDev 2012.

 

Share your story. Help me show others why 360|iDev is the conference to be at.

You can also use this handy little form i through together!

post

So you finished your app. Now what?

Here are three things you should do before you go live to get the ball rolling and set you up for a successful launch.

1. Who wants what you have? If you haven’t already imagined your ideal user, do so immediately. Give yourself a target demographic to approach, you can NOT win trying to be the app everyone wants. If you are still answering the questions, “Who would most benefit from downloading this app?” with “Everyone!” you haven’t answered the question. Keep at it until you have a solid niche to approach. We’ve all heard the cliché, it’s hard to read the label when you are in the bottle, and that’s an especially important thing to keep in mind if you are stumped by this question. If you haven’t attended a conference for iPhone developers, this is the stage where you will make progress at a meeting of like-minds.

2: Meet The Press; If your app is relevant, well designed, and has done well in the first round of testing, it’s time to introduce it to the media (please like WWDC and 360|iDev and other conferences are great for this, if the timing works). This includes bloggers, small niche publications. Even the national media likes to highlight an app that is related to a trending subject they are reporting on. It’s time to write (or hire someone to write) a traditional press release. Contact a local reporter that writes about your niche market and let them know what your app has to offer their audience.

3. Talk to the world through your website and blog. It’s very important that you exercise a bit of your inner extrovert in the marketing phase of your app development. You are an expert when it comes to your niche market, and you should position yourself as such by blogging regularly and/or tweeting. It really does make a difference. This move will help you gain credibility too. Include social media in your plan, and keep your branding strategy stable by using the same carefully chosen name and logo for your app throughout all of your platforms.

These three things are a good start. The most important thing to keep in mind. HUSTLE.

 

See you in September!

post

360iDev 2012 – Our WWDC Plans

WWDC is just around the corner!

Whether you’re attending the conference or just hanging out in San Francisco, it’s a fun week no matter what!

Normally we hang out in the Starbucks next to Moscone, but this year we’re supporting the Indie Dev Lab and Appsterdam WWDC HQ by sponsoring food at each. So come over and hang out, and say hi, grab something more tasty than a box lunch, and enjoy plenty of Internet and AC Power.

We’ll have the first run of 360|iDev 2012 stickers so make sure you get a sticker to represent before everyone else! You’ll have to come on Monday though, because we’re only in town until mid-day on Tuesday unfortunately. This is the first year we haven’t spent the week in San Francisco since we started 360|iDev, but alas, it’s out of our hands this year, duty calls. We’ll be tweeting our location throughout the day so

So if you haven’t bought a ticket yet, drop by the Indie Dev Lab or Appsterdam HQ and grab a 30% off ticket. Even if you have your ticket already, come say hi and grab a snack and some power. Both of these awesome groups are what makes the iOS community so special.

Indies Supporting Indies!

 

See you in San Francisco!

 

 

post

360iDev 2012 – Game Jam needs a leader

If you’ve attended 360|iDev in the past you know about the Game Jam. It’s a ton of fun, and a great way to jump into game development, or help others doing just that. It’s also awesome fun to see what everyone created in just over 12 hours of sugar and caffeine fueled creation.

The Game Jam runs Tuesday night, around 7 or 8 until Wednesday morning around 8 or so.

Here’s the catch this year, we don’t have someone to run it. Traditionally Noel Llopis and Mike Berg have taken the reins to organize the jam and create the topic of the evening. They can’t make it this year though.

 

So, anyone out there want to take the lead, and ride herd on the funnest 12-13 hours of the conference :) You’d need to decide on the topic of the jam (Previously it’s been “tiny” and “saving the earth” to name two topics), and do the overall coordination. We’ve got the site, and we of course help as much as we can :) but we can’t be the leader of it.

 

Drop a comment or an email and we’ll chat about it.