Concurrency From the Ground Up

As we get closer to a next-generation concurrency model in Swift—perhaps featuring actors and async/await and other such things—how well do you understand the fundamentals on which these advanced things are built?

In this live coding session, we’ll cover the basic concurrency primitives: locks, threads, and GCD queues. What are they, what are they good for, and how can knowing about them help you understand the current concurrency model in Swift as well as what might be coming up?

Code
Location: Aspen Ballroom Date: August 27, 2018 Time: 3:45 pm - 4:30 pm Greg Heo

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